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Angry bots combat system
Angry bots combat system









angry bots combat system

In addition, it has Medical Director access rather than just Medical Doctor access, meaning it can go through areas such as Robotics, the Bridge, Genetics, and other areas accessible by the Medical Director. It's a little different in that it injects perfluorodecalin rather than salbutamol when treating suffocation damage. Sometimes, Medbay starts with a medibot named Head Surgeon, easily identified by its smiling face and baby blue frame.

angry bots combat system

Use the proximity sensor to finish the robot.įor the defunct job, see Head Surgeon (discontinued job) For the defunct IRC bot, see HeadSurgeon.Optionally, you may use a pen to rename the finished robot.Use the health analyzer on the resulting assembly.Use the cyborg arm on the empty medkit.Empty medkits can be made at a medical fabricator. Medibots may be produced outright at a robotics fabricator, ordered from the cargo bay or assembled by using the following procedure: When emagged, the medibot will enthusiastically inject everyone with either a random horrible things, a random cocktail of illicit substances, or a massive amount of pancuronium regardless of injury or not. Traitors or jackass research staff will occasionally insert a big beaker of horrible things. Several settings are available: the amount of units per injection (5-15), how severely injured a target has to be before taking action (80-95% of max health) and the option to draw chemicals from a beaker instead of the internal synthesizer. Medibots may be unlocked by anyone with an ID that has medbay access. They are a supplement to medical doctors, not a replacement. Medibots will detect nearby people and inject them with helpful drugs to slowly bring them back to health.











Angry bots combat system